#Week 11
The one where some blood was sacrificed
This week was a very busy week with some very long shifts at work but I still managed to do some work done
Board Game
Some things had to be reprinted as cutting with a scalpel blade and a ruler wasn't always that easy and I cut out some of the cards wrong as I slipped away with the ruler. I also have to thank two unsung heroes that helped me with the process of cutting everything out and helping me produce this board game.
In Engine
A part from printing the board game I also found some time to make the second mini game work. This mini game is located on the map tile 5 where the players will find a mechanism that has something stuck in it. They have to use strength to unblock the mechanism and once they get it to work a hidden door will appear. Since they have to use "strength" the mini game consists of repeatedly pressing buttons on the controller until they unblock the mechanism.
I made this game work entirely through UI widgets. The widget has several layers with the buttons the player has to press. Once they hit one button often enough the active layer will be set to hidden and the next layer is set to visible.
I will be working on the last puzzle game in engine next week and will improve all mini games and puzzles I already made work. I will also make them look a little more consistent with the game with the assets I found on the marketplace and use more UI widgets to give some feedback to the player.
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